Complete Game Guide
Game Basics
The board is a 3×3 grid (9 cells). Players place cards alternately. The first player is randomly determined by a coin flip.
When you place a card, it compares its values with adjacent opponent cards. If your value is higher, you capture the opponent's card (it changes color). Comparison is side-to-side: your top vs the bottom of the card above, your right vs the left of the card to the right, etc.
Special Rules
Both players can see each other's cards face up during the entire game. Reduces luck, favors strategy.
If a placed card has at least 2 identical values to adjacent cards (even opponent's), it captures them all. Raw values are used (no elemental modifier).
Extension of the Same rule. Board edges count as value A (10). Requires the Same rule to be active.
If the sum of your card's value + the adjacent card is identical for at least 2 sides, the opponent cards involved are captured.
When Same or Plus captures cards, those cards automatically trigger normal comparisons with their neighbors, creating capture cascades.
Some board cells have a random element. If your card's element matches the cell, all 4 values get +1. If different, -1. Max 10, min 0.
Your hand of 5 cards is randomly drawn from your collection. You don't choose your cards!
Trade Rules
The winner chooses 1 card from the opponent's hand.
The winner takes as many cards as the score difference. E.g.: 7-3 win = 4 cards.
Each player keeps the cards that are their color at the end, regardless of who won.
The winner takes all 5 of the opponent's cards. All or nothing!
Collection & Rarities
There are 110 cards across 4 rarities and 10 levels. Get cards from boosters, match wins (based on trade rule) and auctions.